软件性质: | 插件 |
---|---|
适用版本: | C4D R16 – C4D R17 – C4D R18 |
软件版本: | Version: unknown |
系统平台: | Win?MAC |
软件语言: | 汉化 |
C4D阿诺德渲染器插件汉化版 Arnold v1.5.0 For Cinema4D R16-R18 [WIN+Mac]
C4DtoA 1.5.0阿诺德是一款高级的蒙特卡洛光线追踪渲染器,专为长篇动画和视觉效果的要求而编写。最初与索尼影业联合Imageworks开发,现在是他们的主要渲染器,阿诺德用于全世界超过300个工作室,包括ILM,Framestore, MPC, The Mill和Digic Pictures。阿诺德是主要的渲染器在多的电影,如 Monster House 和 Cloudy with a Chance of Meatballs to Pacific Rim and Gravity。可作为一个独立的渲染器运行在Linux,Windows和Mac OS X,或者作为Cinema 4d r18,Maya, Softimage, Houdini 和 Katana插件。
PS:由于插件性质,部分菜单未能汉化,有强迫症的同学请不要下载汉化了。
This manual introduces C4DtoA, a plug-in for CINEMA 4D which allows you to use the Arnold renderer directly in CINEMA 4D.
Before beginning, you should read the sections on installation and licensing. There is also a short introductory tutorial taking new users through the steps necessary to get their first Arnold render using C4DtoA. Also, don’t forget to look at the Tutorials section.
The Arnold for CINEMA 4D User Guide consists of the following sections:
Release Notes
Getting Started
Tutorials
Arnold Render Settings
Arnold Parameters Tag
Shapes
Objects
Lights
Cameras
Shaders
Textures
Arnold Driver (Outputs)
Rendering
API
FAQ
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