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C4D阿诺德渲染器Solid Angle Cinema4D To Arnold 2.4.4.1 for Cinema 4D R18/R19/R20 NoRLM

Solid Angle Cinema4D to Arnold 2.4.4.1(C4DtoA v2.4.4.1)阿诺德是一款高级的蒙特卡洛光线追踪渲染器,专为长篇动画和视觉效果的要求而编写。更新支持Cinema 4D R20,SolidAngle C4DtoA v2.4.4使用 Arnold 5.2.2.1 core核心。最初与索尼影业联合Imageworks开发,现在是他们的主要渲染器,阿诺德用于全世界超过300个工作室,包括ILM,Framestore, MPC, The Mill和Digic Pictures。阿诺德是主要的渲染器在多的电影。可作为一个独立的渲染器运行在Linux,Windows和Mac OS X,或者作为Cinema 4d,Maya, Softimage, Houdini 和 Katana插件。

Arnold for Cinema 4D (or C4DtoA) provides a bridge to the Arnold renderer from within the standard Cinema 4D interface.Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.

Cinema4D to Arnold 2.4.4.1 发布日期2019年1月14日/span>
此版本使用Arnold 5.2.2.1 core核心。
增加了对CINEMA 4D R20的支持。 取消对CINEMA 4D R17的支持。
Windows, C4DtoA 2.0 and later require the Visual Studio 2015 redistributable
FIXES
IPR crashes after rewinding an animated Volume Builder

 

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C4D插件合集一键安装C4D粒子插件流体OC渲染材质素材包支持R19-2024
C4D插件合集一键安装C4D粒子插件流体OC渲染材质素材包支持R19-2024
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