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C4D OCTANE渲染器灯光预设 CINEMA 4D OCTANE LIGHT Simple Octane Lightkit

C4D OCTANE渲染器灯光预设 CINEMA 4D OCTANE LIGHT Simple Octane Lightkit

cinema4d_octane_lightkit_teaser.jpg

 

Octane Lightkit Description:

This is a simple and easy to use Cinema 4D Octane Lightsetup. We have a Area/Shape light, a Spotligt with OpenGL Viewport visualisation, a Sunlight, a HdriSky and a Seamless floor setup. For each light/Setup are all settings in one tab. You have Solo/Unsolo buttons for each light. And you have also the C4D Lightning tool buttons in the tab. You can move lights, target lights and set specular lights. We think this is very useful for product shots or car shots.

Some features:

This LightKit supports all lights (Area/Shape, Spot- and Sunlight, HdriSky, Seamless Floor) with simple settings (all settings in one tab)
You can use the Cinema Lightplacement tool for moving lights, specular or targeting lights
You can Solo or Unsolo all 4dm lights with a button
The Lights are preconfigured with all settings (also texture projections)
You can copy lights without they are connected via XPresso
You don′t have to use the Content Browser to put light in the scene. We have some scripts for each Light and you can integrated it to your C4D Layout.
Seamless floor setup
Spotlight with Gobo support and some Gobo textures are included
HdriSky with preview sphere

Octane Lightkit Screenschots and examples:

Icon′s for UI integration:c4d octane Icon

Icon.png

Settings Arealight:c4d octane arealight

AreaLight.png

Settings Spotlight:c4d octane spotlight

SpotLight.png

Settings Sunlight:c4d octane Sunlight

SunLight.png

Settings HdriSky:c4d octane HdriSky

HdriSky.png

Settings SeamlessFloor:c4d octane Seamless floor

SeamlessFloor.png

seamless floor examples SeamlessFloor produkt

SeamlessFloor_bsp_1.jpg

SeamlessFloor car

porsche_cayman_s_gt4_4k_03.jpg

Octane 4DM_LightKit V1.0
By Daniel Mozbaeuchel
4DM-Works

安装方法(Install)

1. Put “4DM_LightKit” folder under the Cinema 4D “Script” folder.
2. Put “4dm_lightkit.lib4d” under the Cinema 4D  “library/browser” folder.
3. Start Cinema 4D
4. You have access to the LightKit tools via Contentbrowser or via the scripts from the script menu.

 

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