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C4D节点材质插件 cmnodes – Cinema 4D nodes QuickTip
cmNodes for R13!
This release is essentially the same as the previous 1.5.07 build, but now with support for R13.
I am still working on new stuff as I can, and there have been some interesting developments with the VrayForC4D team (more on that later). I’m working on a variety of specular and reflection models, and I’ve got some more optimizations and improvements cooking.
20140511 I’ve received a couple of suggestions from Maxon for getting the Subsurface Scattering (SSS) shader to work with cmNodes. Both methods involve sneaking in a SSS shader to force the cache building.
The first (cmnodes_sss_workaround_01.c4d) involves adding a layer shader to an unused material channel (the Color channel in the simple example) and hiding a SSS shader in there.
The second (cmnodes_sss_workaround_02.c4d) involves putting the SSS shader in a material which is then applied “underneath” the cmNodes material.
Update for R17 – 20150909
cmNodes 1.5.89 has been built for R15 and will work with R17. This is a recompile of the previous build, so no new features or major changes.