软件性质: | 插件?脚本 |
---|---|
适用版本: | 3 4 5 6 |
软件版本: | HB ModellingBundle 2.1 |
系统平台: | Win |
软件语言: | 英文 |
C4D三维建模工具脚本合集HB ModellingBundle 2.1 DC20151208 MUS3 免费下载
Holger Biebrach开发的HB Modeling Bundle建模包是一个人人“必须有”,如果你是认真的在C4D的建模工作流程。他的一套建模工具,推动C4D的建模工具到现代,有超过60个的脚本和工具,这将提升应用程序中的建模体验。
HB Bundle 2.1增加了一个独特的retopology工具,这是一直很好来了!在这里,霍尔格提供了Retopo工作,将做它的方式进入建模捆绑为一个新的功能,新的幻灯片模式,并为所有参与的脚本和工具,一个新的安装过程的概述。
HB Modelling Bundle是一组超过60多组的Cinema 4D脚本,专门用于三维建模.脚本都是为了节省您的时间和使用更少的点击和更少的鼠标移动提高您的工作流程。
- 8 Snapping scripts (easier setup of snapping settings)
- 4 Brush scripts (for changing Brush settings)
- HB_CenterCut (make loop cuts in the centre of edges)
- HB_CleanView (toggle viewport filters to see only relevant items)
- 7 Clone Scripts (clone polygons along an axis and align without gaps)
- HB_DefaultCamera (use the default editor camera and adjust settings)
- HB_Delete (6 different modes to delete objects or components)
- HB_Divider (change subdivisions of any parametric object or reset settings)
- HB_EvenDistribution (evenly distribute points of selected edges)
- HB_FastViewport (speedup the viewport and restore old settings)
- HB_Group (group each selected object under a null)
- HB_GroupSymmetry (make current selected objects symmetrical in local or global space)
- HB_GuidesColor (change the colour of all guide objects)
- HB_Instancer (make instances selected objects while the last selected is referenced)
- HB_KnifeLine (Knife tool setup to make line cuts)
- HB_KnifePath (Knife tool setup to make path cuts)
- HB_LoopCut (Knife tool set up to make loop cuts)
- HB_Lineup (line up selected edges)
- HB_LoopSelection (makes loop selections)
- HB_ModellingCamera (creates a local work plane on the selected components and an orthogonal Camera)HB_ModelMode (makes some settings and toggles to model mode)
- HB_Move (Move tool with extra settings)
- HB_Namer (easily rename objects in the Viewport)
- HB_Paste (pastes objects at mouse position and aligns to surface normal)
- HB_PathSelection (sets up the Path selection tool)
- HB_PhongSelection ( sets up Phong break selection)
- HB_PipeIt (one click Sweep setup)
- HB_Retopo (easily setup an object for retopology)
- HB_Rotate (Rotate tool with extra settings)
- HB_Rotator (rotate objects 90 degree or reset PSR)
- HB_RoundEdge (smooths out edge selections)
- HB_SnapToSpline (snap edge selections to a spline)
- HB_Scale (Scale tool with extra settings)
- HB_SelectionMaker (make polygon selections)
- HB_SelectSame ( Select objects of the same type or same point count)
- HB_SetPhong (set the phong angle of selected objects)
- HB_SmoothEdge (a bezier deformer setup for polygon objects)
- HB_Solo (isolates objects or polygons and frames the selection)
- HB_SymmetryFix (centre points near the symmetry plane to fix symmetry holes)
- HB_SymmetryMaker (deletes half and parents under a Symmetry object)
- HB_ToggleMode (toggles modes between points/edges/Polygons and more)
- HB_ToggleSoftselection (toggles soft selection)
- HB_ToggleVisibility (toggles visibility of selected objects)
- HB_TransformRepeat (repeats the last modelling command)
- Shortcut sheet
- HB modelling Bundle workspace layout
- Template for working in full screen mode
插件支持:Cinema 4D R12-R17
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